Over the past week we have been working with photo shop to create art work for 2D games. I learned many new techniques that use a mouse to create good looking art that could go on a mobile game. The most important technique I learned was how to use the burn and dodge tool to give my artwork some depth. With the burn and dodge tool I learned how important it is to be careful where I click so I don't put any shadows or light spots in the wrong place. I also learned that it is wise to add shadows to each layer individually then merge them so if I mess up I won't have to start over from the beginning. I will use this technique in the future to add shadows and give depth to my artwork to make it look better than ever before.
Another technique I learned was how to add an overlapping effect to my land blocks so it will look like one pattern all the way across my level. This is a cool visual effect that really makes my ground look professional and adds a sense of uniformity to my artwork. This technique can be used to create good looking repeating patterns for walls, floors and even clothing.
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AuthorSamuel Henry is a Senior at DSA in NC. He has 3 years of prior experience in the game design pathway and he's looking forward to becoming a great game designer. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools Categories
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