This week in game design disaster struck. Steam got updated and when it did our game suddenly stopped working on the new version. To remedy this we had to update Unity and VRTK. While we though this would be a quick fix, it soon became apparent that just attaching the updated assets to our old project wouldn't work. We needed to create a new project and work from the ground up with the new VRTK set up.
This had several annoying repercussions. The lighting in the building had to be rebaked and now looks much worse. We decided to skip fixing this for now as it's still functional and right now we need to finish our game before worrying about aesthetics. We also have to make all of the intractable game items work again. Once we have that done it will be a race to make the game winnable and check up to make sure the menu and credits scenes still work. Next Week I will: -support Ryan in testing and fixing the game
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AuthorSamuel Henry is a Senior at DSA in NC. He has 3 years of prior experience in the game design pathway and he's looking forward to becoming a great game designer. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools Categories
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